Tankz screenshot 1

Friday 6 January 2012

Tankz Blog Test

Hi! Post is a test. Eventually this will be filled with info about my project in progress, which for the time being is titled, "Tankz". Top down, 2D tank shootemup. (MULTIPLAYER!)

Programmed in C#/XNA using the Lidgren networking library. As of the time of this writing, theres a functional deathmatch mode where you can log into a persistant server, blast the hell out of whoever's online, check the current score.. etc.

Eventually there will be deep customization, more game modes, more production value (once i learn HLSL). Best of all? The target pricepoint! Free! As of the time of this writing, I do not plan to charge for Tankz. DISCLAIMER - THIS MAY CHANGE! If it does, it wont be much. A buck or 2 at the ABSOLUTE most. But in all likelyhood from where I'm sittin' right now, it'l probably be free.

No comments:

Post a Comment