Tankz screenshot 1

Saturday 31 March 2012

Can I get a 'hell yeah' ?

After a very long while of dreading it, conceptualizing it, coding and debugging it... the armor damage model appears to be working correctly. That is probably the single biggest relief to me, perhaps aside from getting the game working in multiplayer.

This is a key victory because the armor damage model is extremely central to the game, and so having it in place frees me up to work on other less complicated systems. The specifics of armor damage will be revealed in screenshots/videos at a later date. Stay tuned!

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